Theatrhythm Final Fantasy details

Posted under 3DS, News
September 15, 2011 by (@NE_Brian)

- Time three types of touch input to classic Final Fantasy music
- Touch screen used for stylus-based commands
- Information on the top screen
- Red icon: tap
- Yellow icon: swipe in a specific direction
- Green icon: press and hold
- Three modes: Battle Music, Field Music and Event Music
- Three difficulty levels
- Select a party of chibi Final Fantasy characters
- These characters will embark on your “missions”
- Characters can level up
- Battle music: battle against a familiar enemy from the Final Fantasy franchise
- One enemy you’ll battle is Ultros
- Red/yellow/green timing cues will pan across the screen in four horizontal rows, somewhat similar to a flipped Guitar Hero
- Time correctly to attack
- Misses will cause you damage and you’ll eventually lose the battle
- Field Music: One of your characters will walk along a 2D setting (can change based on the mission)
- One row for this mode instead of four
- Green/hold cues can now appear in waves
- Your character will trade off with a friend if you perform well
- Hero will trip and fall often if you time the taps poorly
- Event Music: CG cutscene montage from Final Fantasy games
- Musical commands appear along a line that meanders all across the movie as it plays
- Longer cutscenes if you play well
- Limited bonus section for each round
- If you do well, you’ll get a reward (summon a powerful creature/spirit in Battle, turn into a Chocobo and start running faster in Field)
- Skill is measured in points once a mission ends
- Comprehensive grades and summary chart containing stats


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