Yakuza 1 & 2 HD on Wii U “was an experiment”, sales not so hot
Releasing Yakuza 1 & 2 HD on Wii U “was an experiment”, according to series creator and Yakuza Studio head Toshihiro Nagoshi.
Nagoshi told EDGE that he was “interested in the Wii U format and curious about how many Wii U users would be interested in the Yakuza series”. This information could only be obtained by “releasing something.”
Nagoshi probably didn’t attain the results he was probably looking for. The game’s sales “weren’t great,” he said.
“The PlayStation format has a lot of users, so we knew that our audience is there. With the HD versions, we had already made the game once for PS2 and then in HD, so it was quite easy to port it to Wii U, whereas [porting] a whole new title is a bit tricky. I was interested in the Wii U format and curious about how many Wii U users would be interested in the Yakuza series, and the only way to find that out was to try releasing something. It was an experiment. But the sales weren’t great.”