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2K Boston: Complexity of BioShock isn’t preventing a Wii version

Posted on August 8, 2008 by (@NE_Brian) in News, Wii

Gamasutra recently had a chance to speak with 2K Boston’s tech director, Chris Kline. Kline went on the record and stated that BioShock’s complexity is not preventing the game (or a similar experience) from coming to the Wii. “It seems like, on the Wii, there’s some education necessary for a large part of that demographic, in terms of, ‘Here’s why you should want to play this game, instead of Wii Fit.’ Every time I pick up a new game, I’m like, ‘Oh my god, they’ve changed the controller mappings again,’ and now I’ve got to, you know, reconfigure my head, just so I can start to enjoy this game. With something like the Wii, You just pick it up, and it’s natural. I don’t think there’s anything preventing the game complexity of BioShock from being on the Wii.”

Personally, I would love to see BioShock on the Wii. It’s truly one of the greatest games for the 360 and one of the best all-around titles this generation. Some sort of Wii version would be an excellent idea, although it’s all a matter of whether or not 2K games would think it would be profitable on the system.

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