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Fire Emblem Heroes update (version 8.9.0) released, patch notes

Posted on September 5, 2024 by in Mobile, News

Nintendo and Intelligent Systems have released the next update for Fire Emblem Heroes, version 8.9.0.

This update focuses primarily on Aether Raids, as well as some additional skills for Legendary Heroes.

Here’s the full rundown of the new update:

Fire Emblem Heroes update version 8.9.0 patch notes

What’s In Store for the 8.9.0 Update

Thank you for playing the Fire Emblem Heroes game! Here’s an update from the Fire Emblem Heroes development team.

The following will introduce the new features and changes in the Ver. 8.9.0 update.

■ Aether Raids has been updated

○ Aether Cap Bonus arrives!

The Aether storage limit of Aether Amphorae when their level reaches 4 has been increased from 250 to 400.

This will be in effect with the season starting 9/10/2024 12:00 a.m.(PT)

Note: The Aether at the start of the season will stay at 250.

○ Some structures have had their level cap increased.

・ Catapult (O/D): up to level 13

○ Aether Resort has been updated.

・ Two new songs have been added to the Concert Hall: “Battle: Thracia” from the Fire Emblem: Thracia 776 game and “Dayspring” from the Fire Emblem Echoes: Shadows of Valentia game.

■ New skills have been added for some Legendary Heroes

Of the Heroes that appear in Legendary & Mythic Hero Remixes, Eitri: Youthful Sage and Byleth: The Fódlan Light have gained new skills.

○ New skills

・ B Skill

Divine Rec. II
If unit initiates combat or foe’s HP ≥ 50% at
start of combat, inflicts Atk/Spd/Def/Res-4
on foe, reduces the percentage of foe’s
non-Special “reduce damage by X%” skills
by 50% (excluding area-of-effect Specials),
reduces damage from foe’s first attack by
50% during combat (“first attack” normally
means only the first strike; for effects that
grant “unit attacks twice,” it means the first
and second strikes), and unit’s next attack
deals damage = total damage reduced from
foe’s first attack (by any source, including
other skills; resets at end of combat).
This skill can only be equipped by its original unit.

・ C Skill

Deadly Miasma
If unit initiates combat, inflicts
Atk/Spd/Def/Res-5 on foe and neutralizes
foe’s bonuses (from skills like Fortify, Rally,
etc.) during combat, and after combat, deals
7 damage to target and foes within 2 spaces
of target and applies【Divine Vein (Haze)】on
target’s space and on each space within
2 spaces of target’s space for 1 turn.

【Divine Vein (Haze)】
Applies the following effects on space:
Inflicts Atk/Spd/Def/Res-5 on foe and
neutralizes foe’s bonuses (from skills like
Fortify, Rally, etc.) during combat. (Divine
Vein effects do not stack; replaces any
existing Divine Vein effect; Divine Vein
effects applied simultaneously cancel
each other out.)

Cannot use:

・ A Skill

Atk/Spd Finish 4
If unit is within 3 spaces of an ally, grants
Atk/Spd+7 to unit during combat, and also,
if unit’s Special is ready or unit’s Special
triggered before or during this combat, deals
+5 damage during combat (except when
dealing damage with area-of-effect Specials),
and when unit deals damage to foe during
combat, restores 7 HP to unit. (Triggers even
if 0 damage is dealt.)
Cannot use:

・ C Skill

Goddess Bearer II
At start of turn, if there is an ally within
3 rows or 3 columns centered on unit, grants
Atk/Spd+7,【Null Follow-Up】, and “unit
can move to a space adjacent to any ally
within 2 spaces” to unit for 1 turn.

If there is an ally within 3 rows or 3 columns
centered on unit, grants Atk/Spd/Def/Res+4
to unit and grants Special cooldown count-1
to unit before unit’s first attack during combat,
and also, if foe’s attack can trigger foe’s
Special, inflicts Special cooldown count+1
on foe before foe’s first attack during
combat (cannot exceed foe’s maximum
Special cooldown).

【Null Follow-Up】
If unit’s Spd > foe’s Spd during combat,
neutralizes effects that guarantee foe’s
follow-up attacks and effects that prevent
unit’s follow-up attacks for 1 turn.

This skill can only be equipped by its original unit.

Eitri: Youthful Sage and Byleth: The Fódlan Light have received new weapon skills to refine at the same time, so be sure to check the section of this notification labeled “New weapons to refine have been added” in conjunction with this section.

■ The lineup of Limited-Time Combat Manuals has been updated

With the release of Ver. 8.9.0, players can obtain Divine Codes (Ephemera 9) from events and exchange them for an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.

Divine Codes (Ephemera 9) can be exchanged for the following Combat Manuals:

Notes:
・ The Combat Manuals added in this update can be compiled until 10/27/2024 11:59 p.m.(PT)
・ Divine Codes (Ephemera 9) may be obtained from events that begin after the release of Ver. 8.9.0, while Divine Codes (Ephemera 8) may continue to be obtained from events that began before the release of Ver. 8.9.0.

■ New weapons to refine have been added

The following weapons can now be upgraded or gain additional special effects by using Arena Medals and Divine Dew:

Holytide Tyrfing
Hero who can learn this skill: Seliph: Enduring Legacy

Geirdriful
Hero who can learn this skill: Chrom: Fated Honor

Professorial Guide
Hero who can learn this skill: Byleth: The Fódlan Light

Grim Brokkr
Hero who can learn this skill: Eitri: Youthful Sage

Remote Breath
Hero who can learn this skill: Tiki: Fated Divinity

Resolved Fang
Hero who can learn this skill: Keaton: Resolved Wolfskin

Inner Wellspring
Hero who can learn this skill: Byleth: Sublime Light

Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.

■ New Memento Events have been added to Heroes Journey

○ New Memento Events have been added.

■ Summoner Duels has been updated

○ You can increase your Favor Level to level 4,700.

This will be in effect with the season starting 9/10/2024 12:00 a.m.(PT)

■ Additional Heroes via Heroic Grails

The following Heroes are available to summon using Heroic Grails:

・ Dedue: Loyal Life Guard
・ Glen: Sunstone

■ Other Changes

○ The way Legendary Heroes will be selected as the Bonus Heroes for Arena or Aether Raids has been changed.

The Legendary Heroes selected to be Bonus Heroes will now be chosen from a pool of the 10 newest Legendary Heroes at the start of each season.

Arena: This will be in effect with the season starting 9/10/2024 12:00 a.m.(PT)
Aether Raids: This will be in effect with the season starting 9/17/2024 12:00 a.m.(PT)

The Legendary Heroes who will be the newest to appear by the start of the seasons mentioned above are the following. (Tap to open.)

Starting with the Ver 8.10.0 update, old Legendary Heroes will also be appearing as Bonus Heroes in the Arena (except for the 4 seasons that follow the release of new Legendary Heroes).

The Heroes chosen will be those Legendary Heroes not included in the pool of the 10 newest Legendary Heroes at the start of each season.
That’s all the news about the update!

We hope you continue to enjoy playing Fire Emblem Heroes.

The Fire Emblem Heroes version 8.9.0 update is now live. For more on the game, head on over here.

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