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Why Rayman Legends is ditching the Moskito shooting stages

Posted on October 19, 2012 by (@NE_Brian) in News, Wii U

In Rayman Origins, Ubisoft sprinkled a number of Moskito shooting stages throughout the experience. These sections won’t be returning in the sequel, however. Why?

Rayman creator Michel Ancel told Nintendo Power that it was a matter of variety. The team felt that Rayman Legends offers a great deal of varied gameplay, so those stages weren’t needed.

“For me, that was really there to break up the normal experience a little bit; to offer players something completely different. But with the varied gameplay in Legends, we already have that feeling. To me, it was a bit too much to bring back the shooter stages on top of that.”

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