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Why Rayman Legends is a Wii U exclusive

Posted on October 7, 2012 by (@NE_Brian) in News, Wii U

Ubisoft says that Rayman Legends technically could have been made for other platforms. The Xbox 360 with its SmartGlass technology, and the PlayStation 3 and Vita link, would both be viable options.

But according to level designer Chris McEntee, who spoke with Nintendo Power this month, “we chose to really focus on Wii U specifically because it has a special toolset, and because everyone that buys it gets what they need to play the game.”

“Well, technically we could to it with SmartGlass [for Xbox 360] and with the Vita being linked to the PlayStation 3. The possibility could be there, but we chose to really focus on Wii U specifically because it has a special toolset, and because everyone that buys it gets what they need to play the game.”

McEntee then added:

“We don’t want to have the player dependent on other technology that they have to purchase to make sure they can play the full experience. Here you buy the Wii U system, you buy the game, and you can experience all of the content without extras. And we didn’t want to give somebody half of the experience just for the sake of getting it out on another console. We want the player to get everything that we have to offer them from this game.”

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