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DICE dev suggests Wii U CPU could hurt console’s lifecycle

Posted on November 21, 2012 by (@NE_Brian) in News, Wii U

A team member from 4A Games, the developer behind Metro: Last Light, recently made a comment about the Wii U’s CPU, noting how it’s “horrible” and “slow”.

DICE lead designer Gustav Halling has apparently heard similar things about the CPU. Halling talked about it a bit on Twitter and suggested that its performance could lead to a shorter lifecycle.

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