Why Dead Island: Riptide isn’t being made for Wii U
Deep Silver won’t be bringing the next release in the Dead Island series to Wii U. Why is this so?
Creative producer Alexander Toplansky provided an explanation to Digital Spy:
“One of the opportunities we had for Riptide was to continue the development of the engine, and really improve it and make a lot of refinements. The things that are required to bring something to a new platform, you need to either really get to be integrating it deep into the engine, or you’ve got to [do] a port. Neither one of those was a satisfactory outcome for us, so we decided to do what we got platform-wise and just make sure that we can deliver the best experience we can.”
Could Dead Island eventually make its way to Wii U? Things are looking a bit gloomy in that area. Toplansky wouldn’t necessarily rule out the possibility, but “it’s not something that’s planned.”
“There are no plans for the moment. It’s not something I would categorically rule out, but it’s not something that’s planned.”