– 6 hub worlds, 20 environments, over 50 missions
 – roughly 100 different humans, all based on various stereotypes
 – main enemies are the Verminators and Vermi-dogs
 – Verminators set traps to catch Rabbids, but they are actually scared of Rabbids
 – levels hide various collectibles
 – collect target items for new abilities: use a hospital patient’s oxygen bed to float
 – new game mechanics added in roughly every 20 minutes
 – target items can help you progress in other environments
 – chase, battle, time attack, boss missions
 – 15 hours of gameplay
 – cutscenes explain missions
 – crazy music and slapstick comedy…and fart jokes
 – each mission ends with you flushing your goodies down a toilet
 – multiplayer, but details not yet revealed
 – locations: Airport, Builders’ Yard, Graveyard, Museum, Office, Pile, Supermarket (may be more)
 – games of inspiration: Mario Kart and Super Mario Galaxy
 – motion-control for opening doors and other context-sensitive events
 – took almost a year to decide what direction to go with the game
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