“They gave us the tools we needed and let us run with it. There’s no creative input from Nintendo, only technical input where the game must meet certain standards to ensure it doesn’t brick people’s Wiis. It’s just a godsend for developers who don’t want their ideas compromised. Plus, if the game doesn’t sell well, we can generally shrug it off and begin work on the next one.” – Medaverse lead designer Jesse Lowther
This is really great news to hear. Naturally, you would want ideas to flourish on WiiWare, so by not interfering with the creative process, developers can bring some truly unique content to the service.
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