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Avatar dev: Many Wii games have too much waggle

Posted on September 1, 2009 by (@NE_Brian) in News, Wii

A common complaint shared by critics and Wii owners is that too many titles on Nintendo’s console contain unnecessary waggle. A number of developers have simply decided to replace button pressing with overabundant motion controls, which can quickly become tiresome and boring. Daniel Bisson, the creative director for the Wii version of Avatar, is aware of excessive waggle controls that have plagued past Wii titles and is looking to avoid a similar situation. He explained to Nintendo Power:

“I play a lot of Wii games, and too many of them ask you to waggle all the time. We wanted to prevent that as much as possible and to reward players for using the remote in an intelligent way.”

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