Capcom “overhauling” Spyborgs, trying for 100 zombies at once in Dead Rising on Wii
On the Capcom-Unity forums, after someone made a comment about how the graphics in Spyborgs could easily be achieved on the PS2, Capcom’s Corporate Officer/VP of Strategic Planning & Business Development Christian Svensson noted that the game would be seeing an overhaul. “You won’t see new assets for several more months. We’re refining it considerably (pretty much as significant an overhaul as Dark Void underwent from its first announcement to its first big reveal). I have seen a new build recently though… it’s coming along nicely. That’s all I’ll say about that for now.
In other Capcom related news, in the most recent issue of Nintendo Power, there is a tiny snippet in the Dead Rising: Chop till You Drop article that explains “the developer’s goal is to fit more than 100 zombies onscreen at once.) I do that that it may be possible to attain this goal, but Capcom will not be able to have the same visual polish at the 360.