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Okamiden development details

Posted on April 21, 2010 by (@NE_Brian) in DS, News

– Prototype shown at the end of 2008
– Director Kuniomi Matsushita and other staff members started working on it long before then
– Background was created with black ink art style, many people were impressed with it
– They then showed a character and the impressions were still very positive
– Character was originally Amaterasu, not Chibiterasu
– Matsushita felt pressure about finalizing a project plan, lead character designer randomly approached Matsushita and said he made Amaterasu’s child, plan solidified when Matsushita saw it
– Matsushita will sign the artwork above along with the rest of the staff when the game’s development is finished

Thanks to Thomas N for the tip!

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