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The Legend of Zelda: Skyward Sword – First story details and more

Posted on June 15, 2010 by (@NE_Brian) in News, Wii

This information comes from Nintendo’s roundtable event at E3…

– Links finds out there is a land below the clouds, but it’s controlled by evil forces
– When he finds out about this, a few things happens and he descends from the clouds
– Link is a boy who lives in Skyloft
– Skyloft is above the clouds
– Scene at the end of the trailer intended to be “impactful” since it’s important to the game’s story
– Miyamoto couldn’t make sure the game would be released this year, so he’s taking him time to make sure everything is right instead
– Team needs to add a few more dungeons, but it’s mostly complete
– Skyward Sword has intelligence, will take on the form shown in the art last year
– The Skyward Sword will become the Master Sword
– Sky very important
– Clouds banks “very impactful”
– Highlighted the cloud banks with the game’s art style
– Miyamoto was very big on the game’s art style
– Cezanne art influenced the game
– Players need to pay attention to enemies now
– Aonuma: “If we had kept the Twilight Princess art style, we’d be done already!”
– The traditional structure of Zelda games will be different in Skyward Sword
– Will have different clothes
– Easier to go select items/clothes, though it’s a bit different than past titles
– New pointing system that uses MotionPlus, can be compared to a 3D mouse

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