Splatoon 2 – details on the hub, weapons, more
The official Splatoon tumblr has been posting all sorts of information about the Wii U’s games sequel over the past few days. Information shared includes details on the hub, weapons, and more. Get the full lowdown below.
The Squid Research Lab can confirm that Inkopolis Plaza is no longer the central hub of Inkling culture. Apparently a new location within Inkopolis known as “Inkopolis Square” is now the most popular area for young Inklings. Many new businesses have opened shop in Inkopolis Square, and it is only two subway stations away from Inkopolis Plaza. We at the Squid Research Lab were surprised to learn that the center of Inkling culture has changed locations in such a short amount of time, but perhaps there is something to be learned about the Inkling way of life in all this. Or maybe we’re just thinking about it too hard.
A Squid Research Lab special report:
As we suspected, Turf War is still the most popular sport among Inklings. The basic rules of this sport remain the same–two teams of four Inklings compete to cover the largest area of ground with their ink color within the allotted time. Inklings still eat, sleep, and breathe Turf War, and the sport still drives the direction of fashion, art, and language for Inkling culture.We have found photographic evidence of one of the new battle stages in Splatoon 2. Inklings call this new area “The Reef”, presumably because it’s a popular area to hang out when it’s not being used for Turf War. The Reef is located a few blocks from Inkopolis Square, and it’s home to some of the most popular boutique shops in the city.
Our research indicates that the mid-battle stage map has changed a bit. Apparently Inklings can press the X Button to view the map at any time during a battle. Once the map is open, they can then press the directional buttons and the A Button to Super Jump to a teammate. Each teammate is assigned to a different directional button, as is the spawn point. The map also features a cursor that can be moved by tilting the controller.
While an Inkling is on the ground, swinging a roller weapon will still result in a standard horizontal swing.
This is the Splat Charger in Splatoon 2. Its design has changed a bit from the original game, as have the designs of the Splat Roller and the Splattershot. These classic weapons are still among the most popular with Inklings.
Charger weapons have gained a new ability since our original analysis of them. Inklings can now store their charge for a short time by entering squid form. Then, when they return to Inkling form, they can instantly unleash a charged shot. Very impressive.
The tried-and-true Splattershot hasn’t changed drastically, so veteran Inklings will feel right at home with this weapon. We can also report that all previously existing weapon types, including Splatling and Slosher weapons, will appear in Splatoon 2. Stay tuned for further developments.
Interestingly enough, all of the special weapons that appear in Splatoon 2 are brand new. We’ve been able to secure an image of one of the new special weapons, but we’re unsure of its name. To use it, an Inkling targets as many opponents as he or she can before firing. Once the weapon is fired, four homing missiles are launched at each targeted opponent.
This special weapon is called the Sting Ray. It fires a ray of pressurized ink that can shoot through walls and travel long distances, splatting any enemy players it touches Once activated, it’s very difficult to change the direction of the ray.
This special weapon is the Inkjet. It allows its user to hover in the air, and features a blob launcher that can be used to shoot ink blobs at enemies below. It seems to be a very powerful weapon, but it also leaves its user rather exposed. Once this special weapon runs out, the Inkjet explodes, sending its user to the exact point they activated the special from.
This special weapon is called Splashdown. An Inkling who activates it will jump into into the air and then strike the ground, sending an explosion of ink onto nearby players and surfaces. This special weapon can also be activated mid-Super Jump, creating an explosion of ink upon landing. This technique may be very useful when coming to the aid of a teammate who is under attack.