More graphical details about Resident Evil: Revelations, quotes from Takeuchi
– 30 FPS when 3D being used
– Motion blur actually being tested
– Team trying to see if motion blur fits with 3D visual output
– Motion blur may/may not be in the final product
– Not much different in visual quality when 3D is turned on/off
This information comes from Capcom’s head of production Jun Takeuchi…
“[Revelations] is a completely new project that we started up after hearing about the 3DS. It’s not a project that was progressing on separate hardware and was moved to the 3DS.”
“The images since the game’s E3 unveiling have all been real time rendered on the 3DS development hardware. It seems as though people didn’t believe us at first, but we’d like you to know that the 3DS is capable of this level of expressive power.”