Don’t Knock Twice getting a patch soon to improve performance, enhance visuals, and more
Wales Interactive will be looking its first-person horror game Don’t Knock Twice with an upcoming patch. The company outlined what’s in store for the imminent patch today.
Wales Interactive is promising “major framerate improvements, easier interaction with objects, bigger read-me texts, minor change to control scheme to avoid dropping items, new languages added, visual enhancements and minor collision/bug fixes.” The update has already been submitted, and once approved, should be live in about a week.
Here’s the full update from Wales Interactive:
Patch Announcement
Here’s a quick update to let you know that we are aware of the performance issues and will be releasing a patch very soon. In fact, we have already submitted the patch to Nintendo and waiting on approval. Upon approval, we can expect it to go live in just over a week’s time.
The patch will include major framerate improvements, easier interaction with objects, bigger read-me texts, minor change to control scheme to avoid dropping items, new languages added, visual enhancements and minor collision/bug fixes.
Development
We know it’s frustrating to pick up a new game and run into performance issues and for that, we apologise. Don’t Knock Twice was our most ambitious project yet with a release on 4 different platforms, 3 VR devices and a retail launch. For the Switch, we initially underestimated how much optimisation is needed for it to run smoothly on the console but you should find the game’s performance has now greatly improved and we hope you agree! We really appreciate all the support we have been given since the launch, and we will continue to listen to the feedback from the Switch community.