Son of a Witch – Demon Hunter update announced
Bigosaur has revealed a major “Demon Hunter” update for its action roguelike Son of a Witch, which will add in a ton of new content. The developer is bringing in a new hero, a new level, new bosses and enemies, new weapons and items, and more. For the Switch version, a Daily Challenge feature is also on the way.
Here’s the full rundown of the upcoming update:
1. Heroes
- new hero: Lich. Undead, uses health energy to cast spells instead of mana. Can heal with mana gaining items or pets.
- Rogue Hero starts with pickpocket and speed buff effect
- Rogue hero magic key costs 1 mana, and can unlock boss room doors from the outside
2. Levels:
- new level Hell with new music, thrist effect and 26 new room layouts
- special room: minotaur labyrinth, gives access to the Lich hero
- special room: pentagram, needs donation of mana, health rune, gold and king scepter to enter hell
- special room: forest in ice level where you play hide and seek with Amanda
- special room: prison surgeon where you can donate health for gold
- special room: knife avoiding twins challenge in the desert
- special room: treasure challenge with multiple bushidos in the desert
- special room: fishing with bow and arrows in hell
- new object: Crystal Sphere – protects demonic enemies and blocks magic scrolls until destroyed
- new object: Lava Pit – petrifies players standing over it when it spits lava
- new object: Minotaur Statue – teleport to the start of the level
- new object: Bag Statue – players can now transfer gold coins amongst each other
- hell shops have new type of protection and require mana to buy items
- new treasure room in the catacombs and the desert
- required distance for the second jump in the Long Jump quest reduced to 80
- in hard mode the evil princess has become the queen and has strong guard in the throne room
3. Bosses:
- New boss: Demon Legion – big demons spawning unless you kill them all once
- New boss: Matilda – a huge witch that creates traps for players
- New boss. Ghost of Rhadamanthus – shoots many orbs and buffs his minions with random effects
- New boss: Demon Lord – fight in active volcano arena with lava petrifying players
- Ice dragon sometimes shows up on the battlements
- Elephant boss knocks down units when walking across the screen
4. Enemies:
- New: Imp – standard melee warrior, immune to fire and petrification
- New: Familiar – infernal mage can block your mana usage
- New: Fiend – quick with poisoned swordes and abilit to teleport behind your back
- New: Succubuss – shoots orbs and cheers at players with a beer, reversing their controls
- Newy: Efreet – flies around and spits very flammable fireballs
- enemies in the old catacombs no longer have huge HP in hard mode
- Bandits in the dungeon sometimes carry flaming swords
5. Weapons
- new weapon: Spellbinder – shoot orbs and block enemy mana usage
- new weapon: Magic Crossbow – shoots arrows and creates gold arrows using mana
- new weapon: Blacksmith’s Hammer – throw at enemies and smelt weapons into shields
- new weapon: Overlord Staff – give random positive effects to self and allies
- new weapon: Blade of Light – triple damage vs undead and demons
- new weapon: Hypnosis Staff – turn non-boss enemies against each other
- new weapon: Brutus Gladius – a sword with high backstab damage
- Increased combo timer for the Barbarian Axe to 3 seconds
- Increased base damage for Ice Bow to 50
6. Items
- new item: Homing orbs – chance for magic orbs to auto-target enemies
- mew item: Magic Ice Bottle – use mana to create ice arrows
- new item: Four-leaf Clover – increased double damage chance
- new item: Holy Grail – Speed UP, Health UP, Magic/melee/archery UP
- new item: Faustian Ring – increase melee/magic/archery for 20 health
- new item: Minotaur Figurine – teleport to avoid death
- new item: Honey Jar – temporary speed up when you get hit
- new item: Stone Cross – double damage vs demons and undead
- new item: Hourglass – speed down, melee/archery/magic increase
- new item: Chili Pepper – enemies burn when they hit you
- new item: Wizard’s Amulet – get 1 extra mana when entering new rooms
- new item: Claw Hammer – get coins when barrels break
- new item: Cooper’s Ring – get mana when barrels break
- new item: Phylira’s Necklace – break barrels to get armor points
- new item: wine – reduced thirst effect
- new item: Lich Ring – full heal after boss fight
- new item: Scales of Balance – increased damage when hungry, thristy or poisoned
- new item: pair of heart-shaped earrings – double healing effects
- reduced mana cost for Rogue’s Magic Keyring to 1 so you can sneak around the levels freely
- Silver coin teleport out of old catacombs is now allowed
- Alchemist’s Visor now protects from Santa’s exploding presents as well
7. Potions
- New potion: Blood is Magic – lose all HP, get 3 mana
- New potion: Blood donor – turns current HP into gold
- New potion: Ironclad – increased damage scaling with armor
- Extravagance spends coins only when you enter new rooms
- Pickpocket effect now gives coins on room entry
- Bugfix: Dragonfire potion would remove arrow damage multiplying upgrades
8. Magic Scrolls
- New scroll: Summon Demon – all enemies attack it at once
- New scroll: Mark of the Beast – everyone loses 666 HP
- New scroll: Hypnotize Minions – enemies attack each other
- Added more units and bosses to Gamble scroll rotation.
- Duplicating weapons now clones damage, range, arrow speed upgrades as well.
9. Pets:
- New pet: Koala – a free item in every shop
- New pet: Panda – fetches gold coins and food
- New pet: Skunk – sets enemies on fire
- New pet: Sabertooth Tiger – gives +1 shield after every battle
- New pet: Squid – gives random positive effect after every battle
- Whale pet gives you a Kindling upgrade once a campfire stops burning
- Penguin pet no longer tries to attack enemies who have freeze immunity
- Snake pet no longer attacks enemies who have poison immunity
10. Other new features:
- new main menu graphics and music
- 27 new achievements
- You can now hold the drop button to drop the whole stack of items (arrows, keys, etc.)
- tracking win/lose streak for regular game and hard mode.
- allow entering any text as level generator seed (it gets converted into valid seed)
- now you can drop gold to double it with a scroll, or heal via gold diet
- Tar of Akhal picture shown in the final mom dialogue
- show the exact speed increase over speed buff status icon
- added option to reset all controllers to default settings
- allow binding Stomp attack to a separate button
- optional setting to shoot orbs using the regular attack button
11. Fixes:
- Allowed using ranged weapons for the Goliath achievement
- fixed Paladin to do double damage to undead with ranged weapons as well
- fixed a bug where ranged enemies would try to hit the Turtle pet endlessly
- fixed a bug when some monsters would get stuck attacking Turtle pet forever
- fixed a bug where the dialogue would pop up without key/button to continue the talk.
- fixed a bug where Undead Archer was unable to animate other undead sometimes
- fixed a bug with raised undead Archers always shooting arrows to the left
- prevent players getting stuck when hedgehog pet blocks the rolling spiked balls
- Vampire Slayer NPC now says Thank you when her quest is done
- achievement animations keeps working if you go from game into the main menu
- prevent raising petrified undead
- remove Confusion and Peace effect when undead unit dies
- added sound effect when some action fails (no money to buy stuff, etc.)
- improved camera controls and thus enabled Baseball Quest for players with screens below 1680×900 pixels
- improved camera controls and thus enabled Hornet Quest for players with 720p screens
- Message text for some actions would be hidden behind player status effects. Moved them above when status effects icon is visible.
- added statue players can use to teleport if they get stuck with dead player in co-op (gold shop, alchemist quest, treasure rooms, etc.)
- The final portal now shows that hell level is beyond instead of ice level
- allow re-binding strong and special attack to the same button
12. Nintendo Switch port:
- added Daily Challenge for Nintendo Switch port
- enabled CHALLENGER achievement for Switch.
- greatly reduced number of undead in endless arena in Switch port for performance reasons
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