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Pokemon Black/White director saddened by emphasis on killing at E3

Posted on July 28, 2011 by (@NE_Brian) in General Nintendo, News

Pokémon Black/White director Junichi Masuda recently posted about his experiences at E3. Based on what he wrote, he wasn’t too happy… well, about one thing in particular.

He did discuss how he was excited about a sit-in Lamborghini racing game controller he saw along with other content he saw, though he also took some time to discuss how he was saddened by the emphasis on killing and first-person shooters at the show.

Masuda wrote on his blog:

“This tank is for game’s advertisement. Just wow… This year, FPS war games were trend!! A lot of splatter scenes!! Blood spread everywhere. Shooting a lot, killing a lot. The game developer seems get used to ‘kill’ the target. Therefore, I felt ‘how to kill’ became a focus of developing game. For that reason, target become zombie and alien… These targets’ savage attack and human counterattacks… It became savage contents and you never know. Mmm… It is the player who choose the game to play. As a game creator, it is little sad! Majority of the games look like a same game. There were little of original games. I felt a sense of crisis with above part.”

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