Cave Story 3D was originally scheduled for an August launch. NIS America pushed the game back to November 8, which might not have been the best idea.
NISA president Haru Akenaga explained in an interview that the delay was related to a troubling 3DS market. Retailers also declined to add games to their stock that were not of AAA quality.
“I’m really worried about sales for Cave Story. It’s not the quality of the game, it’s the market. Actually, we could have released the title in the summer of this year, but the market was not great then. Almost all of the retailers did not want to carry 3DS titles that were not AAA titles. That’s why we postponed the release of Cave Story until the market conditions improved. Now there are many big titles coming and that should be better for 3DS. I hope Cave Story will have reorders and always have a spot on store shelves.
Cave Story 3D will now have to contend with some big guns. Super Mario 3D Land, for instance, ships just a few days later.