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Epic Mickey 2 details: platforms, co-op, voices, camera fixes confirmed

Posted on March 21, 2012 by (@NE_Brian) in Wii

News regarding Epic Mickey 2: The Power of Two continues to pour in. Platforms have been confirmed along with co-op gameplay, voice overs, camera improvements, and more.

Read on below for the information.

– Voice actors confirmed
– It’s a musical
– Jim Dooley and Mike Himelstein (Dorothy of Oz) working on the music
– Frank Welker voicing Oswald (character never spoke in the original)
– Oswald will be a playable character
– Co-op confirmed
– Mickey still has a brush powered by magical paint and thinner at his disposal
– Oswald will wield a remote control that can command electricity
– The two will need to work together to overcome obstacles
– Players’ choices will still affect what happens in the game
– Songs and music will change based on whether players are well-mannered or mischievous
– Wii/PS3/360 versions confirmed
– Camera will be fixed
– Takes place in Wasteland once again
– Mickey will revisit some areas from the first game, but earthquakes/other disasters have changed their appearance
– Mickey will likely visit unseen Wasteland realms as well
– Out this fall

This information comes from Walt Disney Co. archive director Becky Cline…

“I couldn’t be more pleased. Once you give a character a voice, it takes it to a whole new level. I can’t wait for the public to see it and embrace Oswald the way that we have over the years in the archive.”

This information comes from Junction Point’s Warren Spector…

“I’m such a geek about musicals,. I love the co-op and next-gen stuff, but for me, when a character breaks into song, which they do on a regular basis in this game, it’s magic.”

“It’s drop-in, drop-out co-op. You can sit down at any time with a friend who is playing as Mickey, and you can take control of Oswald. If you’re playing as a single player, Oswald will be there every second of the game. He’s not just a multiplayer character. He’s a helper, whether you’re playing alone or with a friend or family member.”

“We couldn’t ask people to care about this guy (Oswald) they’ve never heard of or no one has ever seen since 1928 in a Disney film. It was unrealistic to expect people to care in the first game, but now we know they care. We hear about it from players all the time. They really, really got into Oswald, which is hugely gratifying. ”

“We’ve had a team working on the camera from literally the day we finished the first game. They’ll be working on it until the day we ship the second game. (There have been) over 1,000 specific changes made to the camera. Our goal is that you will not have to touch the manual camera controls even once to play through the main story path of this game.”

“There’s always been one part of the (Disney) parks that I’ve always wanted to get into Wasteland. Frontierland has changed so much since it started. There’s so much forgotten history there, so Frontierland is going to get a pretty good exploration this time around, plus some other places that we’ll keep secret for now.”

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