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Deltarune 1.01 update out now, patch notes

Posted on June 23, 2025 by (@NE_Brian) in News, Switch 2, Switch eShop

Deltarune 1.01 update

Deltarune players on both Nintendo Switch 2 and Switch can access a new update, with Toby Fox today releasing version 1.01.

The update brings things in line with the PC version’s second hotfix patch. For Chapter 3 and Chapter 4, various fixes are included.

The full rundown is as follows:

Ch3 (Switch/Switch 2: v.0.0.086, PS4/PS5: v.0.0.088)

  • Fixed a common crash in a room with a lot of screens.
  • Fixed a crash when a certain boss tries to summon enemies.
  • Fixed a freeze that involved talking to a character after getting off of a raft.
  • Fixed a freeze when checking binoculars.
  • Removed a visible debug message.
  • Fixed a crash involving picking up grass and swapping characters frame perfectly.
  • Fixed a part where you can erroneously enter an empty room.
  • Backtracking to a puzzle after attaining a special armor no longer crashes the game.
  • Added a failsafe if you don’t have audio output during rhythm game segments.
  • Fixed a softlock where you can get teleported to the Green Room during the battle with one of the final bosses, and be permanently unable to progress if you save. (This fix prevents the issue from happening again, but unfortunately if you had this bug occur, your save file will still be broken.)
  • Fixed a softlock where the raft could get stuck in a wall.
  • Fixed a crash if you lose to the first miniboss with zero points.
  • Fixed a depth issue with a black tile.
  • Added a failsafe in case a certain video doesn’t display correctly.
  • Fixed a bug when receiving a prize for attaining the highest rank.
  • After defeating a certain boss, if your inventory is too full to receive the armor in the chest, a treasure chest will be placed into the Green Room.
  • Fixed a continuity issue in a certain scene on Switch/Switch 2.

Ch4 (Switch/Switch 2/PS4/PS5: v.0.0.086)

  • Fixed an issue where pressing up was required to move out of a present, regardless of button config settings.
  • Small graphical alteration to a certain scene.
  • Fixed an issue where the game would crash when loading a file from Chapter 3.
  • Fixed a crash with a scene that could happen at the end of an area.
  • Fixed an issue of trapped in the closet.
  • Added instructions to help clarify a certain ACT on Switch/Switch 2.
  • Fixed a softlock that required pressing the MENU button to proceed on Switch/Switch 2.

According to Fox, the next Deltarune update will be released consoles and PC simultaneously. It’s estimated to launch next week.

Fox previously shared that he cut an entire segment from Chapter 3 – read about that here.

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