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Project Happiness details

Posted on June 5, 2012 by (@NE_Brian) in General Nintendo, News

Yasuhiro Wada shared the first details on “Project Happiness” in an interview with Famitsu today. Wada dished on the game’s central gameplay, which focuses on the build-up of a shop.

For more information, read the summary below.

– Development began at the end of 2011
– Atsuko Nishida doing graphic design and illustrations
– Idea is to build up a shop, add products and customers
– Wada aiming for the simplicity of classic simulation style games
– Doesn’t want menu and command-based progression
– Wada wants to make Project Happiness so that even if your store gets big, you’ll still be able to see your character moving around, lining up product on store shelves
– Other characters will populate your story
– 30 core characters at the moment
– Start out with 10 characters
– More characters as the store gets bigger
– Choose your character’s gender
– Simple character-making component
– Can change costumes
– Access more costumes as you play
– Wada believes online/network elements are essential to games
– He wants to bring out something that makes players think, “Ahh, there’s this kind of different play style.”

Project Happiness is coming to portable systems next year. We’re hoping the 3DS is included in Wada’s plans.

Source 1, Source 2

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