A bunch of Donkey Kong Country Returns details (new levels, Rambi, overworld, and more)
– Donkey Kong can climb grassy textured surfaces
 – Do this by holding B on the Wiimote
 – DK can go vertical, climb across rock surfaces like monkey bars
 – Sunset Shores level demoed
 – This level features the “silhouette” visual effect seen in the E3 trailer
 – Hidden goodies in the level, discover them by paying attention to the background
 – Sunset Shores has staggered rock formations moving in perspective, at one point they converge to make a giant banana, if you notice it and stop you’ll receive banana coins
 – Use banana coins on extras outside of the level
 – Can also get coins when there is a sunset with a foreground cavern
 – Another level: Stormy Shore
 – Need to leap across platforms in the ocean, waves moving about
 – Crazy Cart mine cart level
 – Jumping will pull the cart up with you
 – Cart can leap off its rails and skid along dirt paths before going back on track
 – Somewhat of a dynamic camera in this level, DK cart will roll close to the camera for a tight shot (makes thing more challenging since your viewpoint isn’t as large)
 – Another level: Button Bash
 – This level has a big network of barrels to blast out of
 – Need to time some barrel blasts to hit big button switches that affects the level
 – At the end you’ll blast into the mouth of a gigantic monkey totem poll in the distance
 – Need to time this blast when his mouth is open
 – Another level: Damp Dungeon
 – Need to navigate platforms rotating on giant water-powered mills
 – Raise platforms by using DK’s blowing ability
 – Push down on the analog stick and shake the Wiimote to accomplish this
 – Blow to power the windmill which will bring a platform up
 – Another level: Temple Topple
 – Hop on the back of Rambi and rampage through the level
 – Rambi can go through practically anything
 – He can smash through walls, romp over spikes that would bring down DK if he got too close
 – Only fire can hurt Rambi
 – Fire hoops all over the level
 – Leap through the fire hoops
 – Bonus bananas, KONG letters, puzzle pieces, 1-up red balloons in the fire hoops
 – 3D island for the game’s overworld
 – Players can explore the overworld
 – Each segment on the island is an open world with its own collection of levels
 – Most paths from one level to the other were open in the demo
 – There was one locked path that has a chain and padlock over the road
 – Most likely secrets to unlock paths between levels
 – Music similar to the SNES game
 – Has an updated, upbeat jazzy flair
 – Aquatic Ambiance not in the latest demo, but it could still be in the game