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Anno: Create a new World details

Posted on April 30, 2009 by (@NE_Brian) in News, Wii

– first they thought about making Anno on Wii and made prototypes
– people did not like it so they changed it a bit
– it turned out to work then
– Wii is a Casual console and even Casuals want some mind challenge, see Kawashima and such
– so Anno fits perfectly on Wii because its mind challenging AND casual (in sense of try and watch)
– Different difficulties are included, easy, normal, hard
– on easy the game is build and watch and don’t care much
– on hard you have to take care on everything like in every Anno so far
– Andreas Suika is proud of said approach to have different difficulties and their seamless integration
– a tester said he loved watching the game and in the end he realized what he created and was amazed on the complexity he managed without noticing
– Game ships on May 20th in Europe at least

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