Archer MacLean: Wheelspin pushing the Wii to its limits
“Well the thing with Rollcage, WipEout, F-Zero as well, they’re all classic, classic games. They, F-Zero and WipEout, had you floating through the scenery, you were just sort of swaying left and right, we’ve got full physics, and we’re pushing the Wii to the limit to make the physics work. We like to think we’ve pretty much got it to the edge, yeah, right to the edge.” – video game creator/Wheelspin developer, Archer MacLean
To be honest, I haven’t been too impressed from what I’ve seen from Wheelspin. However, it still may be an enjoyable title and I’d like to get my hands on the game before making any final judgments.
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