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Bloober believes a core audience exists on Wii, quality impact game sales

Posted on January 13, 2010 by (@NE_Brian) in News, Wii

“With such a strong install base it’s hard to believe that there’s not enough people to appreciate mature, core content. It’s all about games and quality. I’m not surprised that another shooter on rails doesn’t sell well. You don’t need to be a rocket scientist to figure out that people expect something more than that..I bet No More Heroes 2 will do pretty good, as well as the new Metroid and Capcom’s Monster Hunter. I hope that Last Flight will be successful and that’s because we’re making a game that was thought out as a Wii game. Instead of bitching, we’d rather create something that has value and doesn’t feel like a third-rate port put together to make a quick buck.

Was it the right decision to develop a game on Wii? Should we make it less violent? Are we gonna sell enough copies to pay our bills? You know, typical questions, nothing unusual here. And while we love and respect Capcom and Pachter, we wouldn’t go that far and say that mature stuff doesn’t sell or that it’s the platform holder’s fault. Our logic is far simpler: if the game doesn’t sell, we did something wrong.” – executive producer Marcin Kawa

I personally don’t believe that a high-quality Wii title will always sales, but it definitely has some sort of impact. It’ll be interesting to see how Bloober’s upcoming WiiWare title, Last Flight, performs after hearing these remarks. According to Kawa, if it doesn’t sell, then the company did something wrong with the title.

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