Capcom explains why Resident Evil 5, Street Fighter IV did not release for Wii
A few days ago, Nintendo of America President Reggie Fils-Aime posed questions about why Resident Evil 5 and other Capcom titles were not releasing for the Wii. Chris Kramer, communications director for Capcom, has answered Reggie’s questions and explained that both RE5 and Street Fighter IV were developed “for high-definition graphics systems.”
“Both ‘Resident Evil 5‘ and ‘Street Fighter IV‘ were designed for high-definition graphics systems using Capcom’s current in-house engine called MT Framework. To get ‘RE5? or ‘Street Fighter IV’ out on the Wii, we would have to create all-new versions of both of these games, which is something we’re not opposed to doing. So the intention of both ‘RE5? and ‘Street Fighter IV’ was to go for graphical showcases, which is not what the center of the bullseye Wii is aiming for. However, we do have a lot of ‘Resident Evil’ action happening on the Wii and hopefully we will have more in the future.”