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One more video has come in containing off-screen footage of Terraria on 3DS with sound. Take a look at it below.

Over the past few days, Examiner has been putting up a bunch of quotes from Scott Moffitt, executive VP of sales at Nintendo of America. There are still comments from Moffitt to read up on, including topics that cover franchise annualization, the Wii U GamePad, the 3DS, and more. Head past the break for a roundup of his different remarks.

The Squid Sisters Splatoon 3DS theme just recently launched in Japan. We now have footage of the theme, which is posted below.

Bandai Namco released a full, 5-minute trailer for Disney Magical World 2 today. You can view it below.

Update: And here’s another video:


More footage from Animal Crossing: Happy Home Designer is now available. In the latest video posted below, we’re able to see the construction of a house for Isabelle with the amiibo card.

Atlus USA uploaded the opening movie for Stella Glow today. Check it out below.

Bandai Namco updated the Japanese Project X Zone 2 website late last week. You can get a look at the game’s second 3DS theme above – included in the Original Game Sound Edition – and new screenshots and images of the pre-order bonuses below.

Source

More off-screen footage of Terraria on 3DS is in from Gamescom. This time around, direct-feed sound is available. Watch the video below.

Kotaku UK recently asked Mighty No. 9 creator Keiji Inafune if he’s the game’s best player currently. To this, he noted:

“It’s not an option to make a game that I can play! It’s best to make a game that I really have to make an effort to play. My staff, though, are really good.”

Mighty No. 9 has no training mode or anything of the sort, and as Inafune puts it: “Everybody, even beginners, has to deal with what’s thrown at them!” What the developers have instead done is incorporated a learning curve.

As Inafune explained:

“There are systems built in that train players, in a way, to be quicker and more skilful by the end. This is what we do with dashing. We want players to take risks in the game, yes, but we do balance that.”

Inafune also elaborated on Mighty No. 9’s dash system, which allows players to build up combos if they’re quick, effective and manage to not die.

“It’s a system that really challenges players. And we want even expert players who are really good at the game to be challenged. When they think they can master it, there are mechanisms that make them realise they have to think twice.”

Source

Capcom has published a new web-centric commercial for Monster Hunter Diary: Poka Poka Airou Village DX. We’ve attached it below.


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