Cosmic Defenders update out now (version 1.0.2)
Natsume and Fiery Squirrel have updated Cosmic Defenders to version 1.0.2. It includes a number of improvements as well as bug fixes.
Below are the full patch notes:
- [Bug] Dragon level, missiles out of the screen do not explode
- [Bug] Enemy 11, jumping to a rotating planet
- [Bug] Enemy 7, not rotating (on a rotating planet)
- [Bug] Bonus 3 soundtrack won’t play
- [Bug] Enemy 15, barriers not being affected by the dragon’s attack
- [Bug] Special planet 1, – level clear – soundtrack won’t play
- [Bug] Crystals, effect remains after planet is destroyed
- [Bug] Power-up not changing angle inside planet
- [Bug] Turtle attack is not causing any reaction to the enemy
- [Bug] Enemy 8, spit is in the wrong layer
- [Improvement] Loading time for map level was reduced
- [Improvement] Loader was fixed (progress)
- [Bug] Enemy 2, receiving damage from the outside
- [Bug] Enemy 7 (var 2), not shooting 3 bullets
- [Improvement] New Earth shield animation
- [Improvement] New Air shield animation
- [Improvement] New Fire shield animation
- [Improvement] Player shoot up/down after digging
- [Improvement] Player shoot up/down after warping
- [Improvement] Player movement for circular planets
- [Improvement] New Earth win animation
- [Improvement] New Fire win animation
- [Improvement] New Air win animation
- [Feature] Pro controller, handheld, 2 joy-cons: D-pad movement added
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