“So we decided to lead on the Wii SKU this year. Developers normally lead with the lowest common denominator piece of technology, and so although we’re doing PS2 and the Wii and the 360 and the PSP and DS versions of the game, we led with the Wii from a graphics point of view.” – Crash Bandicoot: Mind Over Mutant, producer Kirsten Forbes
It’s encouraging to see that at least one developer is focusing on the Wii when it comes to multiplatform releases. Typically, developers have completely shafted the Wii to work on other versions of their games including leaving out features.
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