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Darksiders II development “going well” on Wii U, Vigil quiet on features

Posted on July 23, 2012 by (@NE_Brian) in News, Wii U

A mini-update on the Wii U version of Darksiders II has arrived. Lead designer Haydn Dalton says that development is “going well.”

Dalton’s quote in full:

“It’s going well. Obviously we see builds pretty regularly, and from what they’re doing with the game, we’re pretty happy with it, yeah.”

Dalton mentioned that the Wii U edition will feature the same content as the other versions:

“Oh yeah! It’s the same game, but then obviously we’ll be taking advantage of the unique power that the Wii U has to offer us. It’s in our best interests to get the most out of that.”

Frustratingly, Dalton wasn’t able to say how the team will be using the GamePad. Inventory management was the only element discussed.

“Well, we can’t go into it in any detail. People have already seen that, heard about the fact that we’re going to use it from an inventory point of view. That’s all we’ve talked about. Allowing players to access stuff on the fly rather than jumping in and out of the menu, they can actually see the choices right there on the GamePad. I mean, that’s one small thing, but we’re going to be using it in a lot more interesting ways as well. That’s just one small part of it.”

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