Fire Emblem Fates – full overview of classes in both versions
Black Kingdom starting classes
- Dark Prince/Princess: Royalty that uses Dark Kingdom equipment, and the power of a dragon within them.
- Cavalier: Horse-mounted units that can fight using swords and spears.
- Knight: Heavy armored foot units. They are slow but have high defense.
- Fighter: Axe-wielding units with high HP. They have high strength but poor defense.
- Mercenary: Balanced statistics, with high skill.
- Thief: They use bows, and have high speed and magic defense.
- Wyvern Rider: Soldiers mounted on Wyverns. They have high strength and defense.
- Dark Mage: Mages that perform dark magic to take out enemies.
- Rod Knight: Staff-users that don’t have much fighting powers, but support allies using a staff.
- Garu: A werewolf class that excels ins strength and speed.
Advanced classes
- Paladin: Similar to the Cavalier, but with better stats.
- Great Knight: Heavy-armored units that can use swords, axes, and spears.
- General: Heavy-armored units with excellent defense.
- Berserker: Axe-wielding units that specialize in dealing powerful blows.
- Brave Hero: Heroes that can use swords and axes accordingly to their battle situation.
- Bow Knight: Mounted bow users that use bows while on horseback, but also have access to swords.
- Adventurer: A unique class with long-ranged versatility using bows and staves.
- Wyvern Lord: A higher class Wyvern Rider that uses axes and spears.
- Revenant Knight: Magic Wyvern mounted unit that can use magic and axes to take out enemies.
- Sorcerer: A higher class Dark Mage, with exception magic attack.
- Dark Knight: Magic-using soldiers that have the ability to fight using swords and magic.
- Tactician: A horse mounted mage that can fight using magic and staves.
- Butler/Maid: Fight for their masters using staves and hidden weapons.
- Managarmr: A higher class Garu with even better stats.
- Dark Blood: One with the heart of the dark night; royalty with noble blood. They fight using swords, Dragon Stones, and magic.
White Kingdom starting classes
- Samurai: Follows the path of the sword, and specialize in fighting with speed.
- Kijin (lit. Ogre Person): Units that fight with clubs with high strength and defense.
- Spear Warrior: Units that specialize in a fighting style that breaks the enemy’s defense.
- Hexers: Use spells from the White Kingdom called “Hexes” to fight enemies.
- Tempest/Shrine Maiden: Units that use the power of prayers to support allies.
- Tenma Musha (Pegasus Warrior): Pegasus mounted units with high speed and magic defense.
- Archer: Warriors that follow the path of archery. They have high skill and use bows in battle.
- Ninja: Units that fight from the shadows. They attack enemies using dirks and also with debuffing techniques.
- Mythological Fox: Fox-based units with high speed and magic defense.
- Villager: Normal townsfolk that live in the village, but fight using naginata (Japanese halberds) in battle.
Advanced classes
- Master Swordsman: Units with elite sword skills, and excellent speed and evasion.
- Asura: Higher class Kijin that fight using clubs and the power of hexes.
- Strategist: Units with the ability to wield katanas, halberds, and clubs.
- Blacksmith: Weapon makers with the ability to use katanas and clubs. They also have high skill.
- Spear Master: Units that followed the path of the spear, with highly balanced stats.
- Basara: An advanced unit that excels with halberds and hexes.
- Onmyoji: Units that use and excel at various spells such as Hexes to take out enemies and can heal allies using haraegushi.
- Monk: An advanced class that can heal allies with their haraegushi, and can also fight enemies using their halberds.
- War Maiden: Advanced Shrine Maiden classes that can use haraegushi to heal allies, and bows to attack enemies from a distance.
- Master Pegasus Warrior: Higher class Pegasus Warrior that can use halberds for attacking and haraegushi to support allies.
- Kinshimusha (Gold Kite Warrior): Units that mount the legendary bird, the golden kite, and fights using a halberd or bow with excellent fighting abilities from above.
- Master Archer: Advanced Archers that specialize in accuracy and critical hits.
- High Ninja: Using swords and dirks, this advanced class can do everything an ordinary Ninja can, but better.
- Ventriloquist: Units that use puppets, and fight using dirks and bows.
- Nine-Tailed Fox: A higher class Mythological Fox with more spiritual energy and higher stats.
- The White Blooded: One with the heart of the white night, a royalty with noble blood. They fight using swords, Dragon Stones, and haraegushi.
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