This information comes from the Iwata Asks interview with Masahiro Sakurai…
– Discussions between Sakurai and Iwata began in July 2008
– Sakurai was the first developer outside Nintendo to see the 3DS
– Sakurai wanted to make something traditional, yet new at the same time
– Play with the slider pad
– L button is for firing
– Use stylus to aim
– Sakurai wants to make the controls simple
– Can fly for five minutes
– Get to land battle destination, then fights on land
– Can get through the game without having to defeat every enemy
– For casual and hardcore gamers
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