This information comes from the Iwata Asks interview with Masahiro Sakurai…
– Discussions between Sakurai and Iwata began in July 2008
 – Sakurai was the first developer outside Nintendo to see the 3DS
 – Sakurai wanted to make something traditional, yet new at the same time
 – Play with the slider pad
 – L button is for firing
 – Use stylus to aim
 – Sakurai wants to make the controls simple
 – Can fly for five minutes
 – Get to land battle destination, then fights on land
 – Can get through the game without having to defeat every enemy
 – For casual and hardcore gamers
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