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Fracture on Wii never considered due to lack of processing power

Posted on June 1, 2008 by (@NE_Brian) in News, Wii

“No, when it comes to the Wii, because literally the Wii does not have the processing power that would be required to do a game like this.” – Jeffrey Gullett, assistant producer of Lucas Arts

The Wii may not be able to handle most of the games currently available on the Xbox 360 and PS3, though developers have managed to pull off amazing technical feats based on the Wii’s limitations. The developers of LostWinds, for instance, were forced to work around a file size limit, yet still was capable of producing graphics that are superior to most retail Wii games.


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