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Fractured Soul 3D details

Posted on May 13, 2012 by (@NE_Brian) in 3DS, News

In March, we mentioned some of the crazy, behind-the-scenes happenings to Fractured Soul. What was once a 2D platformer for the DS soon landed on the 3DS with no publisher.

Endgame Studios was able to retain rights to the 3D version, and it seems as though they will indeed bring it to the eShop this summer. You can find details about the game below.

– Two screens used to show different version of a stage running in parallel
– Neither screen can be traversed in their entirety
– Each contains dead ends and gaps
– Go back and forth from one screen tot he next
– Progress from the left end of the stage to the right
– Encounter robotic enemies
– Don’t fall through the bottom of the level
– Have to deal with gravity
– Combine jumping and screen transfer abilities to avoid getting killed by some enemies
– Series of worlds in the game
– Each world applies a different effect to the top screen
– Water-based stages: buoyancy, less maneuverability
– Fire-based stages: limits amount of time player can spend on the top screen by slowly draining health
– Another world reverses gravity

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