Some of the first details on Game Center CX’s mini-games have appeared online. Siliconera has the translation, which we’ve rounded up in bullet-point form below.
Rumi and the Magic Broom
– Somewhat similar to the original Mario Bros. arcade game
– Arino wanted to implement an idea he got from a mirror stage in Prince of Persia
– This resulted in having the wizard enemies shoot control-changing waves
– If you get hit, your controls will be reversed
Wing Hero
– Another idea: Arino wanted to use the 3DS microphone to use and have players blow into as an escape mechanism when things get dangerous
– When you think your airship will crash, blow into the mic to create a gust of air which boosts you higher to avoid crashing
Saurus Boy
– Somewhat similar to Mega Man
– Can change into different dinosaur costumes
– Each costume has its own special abilities
– Use their effects to fight your way to the end of each stage
Soma’s Treasure
– Need to find all of the stage’s coins before time runs out
– Coins are hidden
– Need an ability to see them
– Using the ability will lower your overall surrounding vision while it’s active
Break Shoot
– Like a mix of Pong, Brick Breaker, and Super Dodge Ball
– Need to find a way to get the ball across the opponent’s side before they can get one past you
Noborou (Let’s Climb)
– Action puzzle game
– Continue climbing on the blocks that fall before the floors do
– As you continue going higher, the blocks will fall at different rates, leaving you pretty limited to what you can do