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Hatsune Miku: Project Mirai 2 details

Posted on June 29, 2013 by (@NE_Brian) in 3DS, News

SEGA’s latest media blast for Hatsune Miku: Project Mirai 2 included new details about the 3DS game. For a roundup of information, check out the summary below.

– More songs and costumes than the last game
– New touch screen mode
– Touch Mode from the first Project Mirai is back
– In addition to hitting the markers with the right timing that goes with the song, the more difficult settings will increase it up to three different marker colors
– For the thicker lines seen on the trail: hold down the touch screen part, and when it is rainbow-colored you’ll be required to spin it around in circles
– Markers with arrows pointing different directions need you to drag your stylus in the same direction on any part of the touch screen
– Classic Button Mode is also back from Hatsune Miku: Project Mirai with some new twists
– Will need to use the d-pad for certain keys in addition to the A, B, X, Y buttons
– Similar to the Touch Mode gameplay part, you’ll be required to hold down the buttons for the ticker lines
– The rainbow colored parts can be done by rotating the Circle Pad in circles
– 2 Line parts require both uses of the A, B, X, and Y buttons along with directional buttons, at the same time
– Vocal Change system back as well
– This lets you switch the Vocaloid singer
– You can hear Meiko, Miku, Rin and Kaito’s versions of the song
– One track is set in the night on the neon stage
– “1/6 -out of the gravity” track is said to lighten the heart of anyone who listens to it
– Track designs were done by Nendoroid and features an original Miku costume with large ribbons and a frilly dress

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