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HVS to push for more of a PS3/360 online experience for Wii based on The Conduit multiplayer reaction

Posted on June 20, 2009 by (@NE_Brian) in News, Wii

When High Voltage Software’s The Conduit releases next week, it may very well be the best online-enabled title on the Wii to date. Even so, most gamers will probably retain the belief that the PS3 and Xbox 360 boast better online functionality. But there is some hopeful news for Wii owners. Rob Nicholls, Lead Game Designer at HVS stated on a Ning network page that the general reaction to multiplayer in The Conduit will allow High Voltage to push for “the experience more like other titles on other platforms.”

“It IS available in public (both worldwide and regional) matches, but yes only with Friends (people you’ve shared codes with) in those matches. We don’t have an invite system. However, you can see from the main multiplayer page how many Friends you have online and then see from the Friend list who they are and what type of game they are playing. You can then elect to join that friend or not. Character limit on profile names is 8; there is no ability to do “clan tags”. And no, you cannot rename your profile without losing your multiplayer information. These are all things we will be addressing in future products; however for Conduit we focused on the gameplay first and getting a good system up and running on Nintendo’s servers. IF multiplayer does well, this will give us more to push with when we want to make the experience more like other titles on other platforms.”

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