Hollow Knight: Silksong will get a playable version in Australia this September
After years of waiting and mystery, Hollow Knight: Silksong is finally getting a playable version. Today, Team Cherry announced that fans will finally get a chance to play the game, but only in Australia for now.
Starting September 18, the game will be available to play at the Australian Centre for the Moving Image (ACMI) as part of an exhibition called Game Worlds. The event will also include displays focused on the game’s design and artistic direction.
The ACMI curators, Bethan Johnson and Jini Maxwell, spoke about the excitement of having a playable version of Silksong at the exhibition:
Since Hollow Knight: Silksong’s initial announcement in 2019, it has been one of the most anticipated indie games on the planet – and we are thrilled to celebrate the design of this South Australian-made game as a centrepiece of Game Worlds in September. From the hundreds of sprites that animate Hornet’s different movements and attacks, to the logic behind the game’s most challenging boss fights – and of course, having the game playable in-gallery – our Silksong displays delve deeply into the details of the game’s artistic direction and design. We’re so grateful to Team Cherry for trusting us with their work, and so excited to share that work with you!
As part of the announcement, ACMI revealed a Silksong sprite sheet, one of the game’s design elements featured in the Game Worlds exhibition, that you can see below.
Despite the announcement, Hollow Knight: Silksong still lacks a confirmed release date, though it’s expected to arrive on consoles in 2025. Thanks to IGN for today’s update.