InnerSpace update out now – performance improvements and more, full patch notes
InnerSpace was updated on Switch this week. Along with an improved performance, the game has implemented a bunch of tweaks and more.
The full patch notes are as follows:
Additions
– Added two interactions with Sun in Sunchamber: large Wind globule added after first collision & the sun regenerates to full brightness over time
– Added additional wind to the Sunchamber and Eventide to improve signposting
– Added baby sunfish to the Dawnvessel
– Added scenic shots to the Archaeologist’s opening dialogue in the SunchamberFixes
– Fixed a bug where Duskprism boss would be invisible for multiple cutscenes
– Small tweaks to improve visibility in low-light scenarios
– Fixed a bug where players weren’t able to view the world-scale holograms in Eventide
– Various bug fixesTuning
– Grouped towers leading to the other worlds in Sunchamber by color
– Improved signposting in Sunchamber cutscenes
– Removed redundant lines of dialogue in Archaeologist interactions
– Improvements to the Sunfish encounter
– Updated some plane models to better show when Drift is active
– Updated credits
InnerSpace can be purchased for Switch via the eShop.
Source: Switch news