Invisigun Reloaded update out now (version 1.8.7)
Invisigun Reloaded has been updated, and is now at version 1.8.7. There are some big improvements for performance here, plus bug fixes, Russian localization, and more.
Below are the full patch notes:
New
- New localization: Russian
Updates
- GAME: Performance optimizations
- GAME: Faster startup
- GAME: Framerate locked at 60fps to prevent timing drifts
- GAME: Vsync disabled and setting removed due to sync timing issues
- UI: Adjusted some button target visuals for clarity
- UI: Much improved UI performance in online lobbies
- UI: Warning when time-based modes are almost over is more clear
- JOURNEY: Aether’s boss shows shields on all body segments instead of just the head
- JOURNEY: Regen shield time on Carmen stage 6 increased from 0.5s to 0.75s
Fixes
- UI: Fixed letterboxing shadows in middle of screen
- UI: Localization corrections
- UI: Fixed some text labels’ display in Japanese
- UI: Fixed offset scrolling positions in options menus
- UI: Possible fix for blank interface elements (sanity checks when data loading on startup)
- INPUT: Fixed some instances where control would be lost
- NET: Fix for some disconnection cases when returning to the lobby after a match
- NET: Fixed degrading network performance as a match progresses
- NET: Fixed online stuttering and hitches after the first round
- NET: Fixed incorrect shot style being set on clients
- NET: Fixed freezing that can occur in Zone Control and Carrier modes
- NET: More accurate framerate-independent timers for online modes
- GFX: Fixed Selene’s jump shadow showing in the wrong location for 1 frame
- GFX: Fixed Phoebe instantly showing at her teleport destination for 1 frame
- IRIS: Fixed being able to dash over Djaan-Khe’s traps
- EPI: Fixed not triggering footstep effects if activating ability midway to the next tile
- DJAAN-KHE: Fixed not triggering footstep effects if activating ability midway to the next tile
Invisigun is available for Switch via the eShop.
Leave a Reply