Iron Meat receives first major content update, patch notes
Retroware recently started distribution of a major update for Iron Meat. Players are now able to access a new wave of content.
One of the primary additions is Mirror Mode, which lets players experience every level with the x-axis flipped – meaning they’ll be running to the left. There’s also the Supercharge rapid fire power-up after obtaining a third copy of a weapon upgrade, visual changes to the background on certain levels, and more.
Here’s the full rundown:
Iron Meat update patch notes
- Mirror Mode has been added – Unlocked after completing the game for the first time. You can now play through every level of the game with the x-axis flipped. Enemies and bosses function the same, but this time you’ll be running to your LEFT!
- The Supercharge mode (Rapid Fire) will now automatically activate if you collect a third copy of an already equipped gun.
- Bullets fired while in Supercharge mode will now appear as RED.
- Sections of all levels have been slightly changed to be more fair to the player (example: Meat Worms are now killable in Base the second they appear, the Meat Mouth door spawners on Train are now killable).
- Increased the default damage of the “E”, “U”, and “M” guns.
- Enhanced background visuals (i.e. helicopter firing on Meat monsters in Forest, added spikes to miniboss on Base, surviving pilots added to credits animation scroll, explosion impacts from meteors on Train).
- You can now keep any extra lives you earned if you finish a level with more lives than you started with.
- MI-24 helicopter boss fight has been retooled to be more clear.
- More MEAT has been added to Moon Base.
Thanks to Retroware for the patch notes above. More coverage of the game itself can be found here.
Leave a Reply