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Japanese devs weigh in on Wii U

Posted on June 20, 2012 by (@NE_Brian) in News, Wii U

It was rather odd seeing a lack of Japanese Wii U games at E3 2012. That doesn’t mean that Japanese developers aren’t interested in the system, however.

Famitsu interviewed a number of high-profile creators in its latest issue, including Yoshinori Ono, Suda 51 (who had promised No More Heroes 3 for Nintendo’s new console a few years ago!), Keiji Inafune, Akihiro Hino, and more. Head past the break to see what they had to say about the system.

Yoshinori Ono (Capcom): Says that the TV remote control option may be the system’s most convenient feature. Expects that Miis will be evolved on Wii U.

Hiroyuki Kobayashi (Capcom): He’d like to consider something that makes use of space (like the room you’re in, etc.)

Suda 51 (Grasshopper Manufacture): Acknowledges that No More Heroes 3 is widely anticipated, but that he has nothing specific to say.

Keiji Inafune (Comcept): Views Wii U as a challenge from Nintendo. If he has the chance, he’d like to respond to the challenge.

Kenichiro Takaki (Marvelous): Said that the Wii U gives the chance for many unique ideas — using the control pad to observe bishojo girls, for instance. (Note: Takaki is responsible for this game.)

Jiro Ishii (Level-5): Said that he’d like to make a table talk-style game.

Akihiro Hino (Level-5): A Professor Layton game where you walk around a 3D London would be interesting, said Hino. He was at first worried that the control pad would be heavy, but there was no problem when playing briefly.

Ryoei Mikage (Imageepoch): He’s considering making software that puts the system’s various qualities to use.

Thanks to 4Him for the tip.

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