JoJo’s Bizarre Adventure: All-Star Battle R update (Version 1.4.1) out this week, patch notes
A new update is coming for JoJo’s Bizarre Adventure: All-Star Battle R for Switch this week, releasing December 8 in North America, and December 9 in Europe and Japan. As with the previous update, this provides an extensive number of balance adjustments and bug fixes to the game’s various characters. Full notes can be found below:
General Changes
Jumping Movement
Standardized animation lead–in to jumping:
Robert E. O. Speedwagon
Iggy (Stand Mode)
Yukako Yamagishi
Diego Brando (Mounted)
Weather Forecast
Risotto Nero
Standardized with other characters to reduce imbalances as a result of jumping differences.
Character Specific Changes
Jonathan Joestar“Scarlet Overdrive” skill
Reduced hurtbox during activation.
➢ Reduces the possibility of being countered by attacks from above (e.g. jumping opponents), improves usability in neutral.
Increased speed of attack start up.
➢ Improves usability in neutral.
“Scarlet Overdrive” skill *Hamon version
Made the higher damage version activatable when the first hit of the triple hit
connects.
Balanced force of knockback effect.
Increased invincibility period.
➢ Now an attack for dealing high burst damage when drawing the opponent into it or incorporating into combos. This improves usability in neutral and in combos. Note that the knockback force has also been rebalanced so that the extended invincibility period does not allow high–damage combos with invincible openings. The weak attack version of Scarlet Overdrive can now be used as part of an aerial combo.
Dio BrandoAssist
Rebalanced assist use count.
➢ Reversal Assist count down from 2 to 1 to bring it more in line with other
options.
Robert E. O. SpeedwagonWith Tattoo as partner: “Go nuts with those knives, boys!” skill
Altered the 2 hit attack.
Increased speed of attack start up.
➢ If the first rush hits, the move can now transition into the second knife part. Improves usability in neutral.
With Tattoo as partner: “GYAAAAAAAH!”
Increased attack area.
Shortened recovery period.
➢ Improves usability in neutral and in combos.
With Tattoo as partner: “That does it!”
Increased speed of attack start up.
Changed recoil animation.
➢ Improves usability in neutral and in combos.
With The Asian as partner: “Martial Arts, the Eastern mystery!”
Shortened recovery period.
➢ Improves usability in neutral and in combos.
With The Asian as partner: “You’ve got a lot to learn…”
Increased forward motion.
Shortened recovery period.
➢ Improves usability in neutral and in combos.
Joseph Joestar“Clacker Volley” skill *Hamon version
Removed ability to Flash Cancel and HHA cancel.
➢ The ability to cancel from the invincibility period into Flash Cancel or HHA made it easy to gain an advantage.
Action after stepping backward
Added ability to cancel into an attack.
➢ This was unintended and has been fixed.
“I’m so outta here!” special
Removed ability to cancel animation into other actions.
➢ This was unintended and has been fixed.
Caesar Anthonio Zeppeli“Hamon Kick” skill *Hamon version
Extended recovery after missing or being guarded.
Increased damage.
Removed ability to Flash Cancel and HHA cancel.
➢ The ability to cancel from the invincibility period into Flash Cancel or HHA made it easy to gain an advantage. Increased both damage and recovery to make this more of a high–risk, high–reward move.
“Hamon Kick” skill
Extended recovery after missing or being guarded.
Increased damage.
➢ Increased both damage and recovery to make this more of a high–risk, high–reward move.
Lisa Lisa (Elizabeth)“Super Aja” HHA
Adjusted timing of the final animation. (No effect on damage or mechanics.)
➢ This was unintended and has been fixed.
Wamuu
“I, Wamuu, will now consider you to be worthy prey!” skill (while “I shall see with the wind.” is active)
Adjusted pushback on hit.
➢ Fix for the attack not landing multiple hits.
Mariah“What are you drooling over?” HHA
Increased additional damage from Magnetization Gauge level.
➢ Improves usability in neutral and in combos through building Magnetization Gauge.
“Heh heh heh… Enjoy…” skill
Increased additional binding duration from Magnetization Gauge level.
➢ Improves usability in neutral and in combos through building Magnetization Gauge.
Mohammed AvdolUser Mode crouching medium normal attack
Increased forward motion.
➢ Improves usability in neutral and in combos.
User Mode standing strong normal attack
Adjusted lifting force.
➢ When comboing this move into HHA against airborne opponents, the HHA often failed to land multiple hits. This change improves usability.
Stand Mode standing medium normal attack
Shortened pushback on hit
Adjusted lifting force.
➢ The move often failed to combo into standing strong. This change improves usability.
Stand Mode standing strong normal attack
Expanded hitbox.
Adjusted lifting force.
➢ When comboing this move into HHA against airborne opponents, the HHA often failed to land multiple hits. This change improves usability.
“Cross Fire Hurricane Variation” skill
Made the projectile persist and deploy its object even if it hits the opponent.
➢ Improves usability in neutral.
“I’ll burn you to cinders!” skill
Extended pushback on hit
Increased speed of attack start up.
➢ Improves usability in neutral.
“Flaming Life Detector” skill
Made the projectile vanish if user is hit by an attack.
➢ Both homing and continuing even if the user was hit on one move made it easy to gain an advantage.
Jotaro Kujo“My STAND will be the judge!” skill
Added protection from knockback from opponent’s attacks to the period from
animation start to the beginning of the attack.
➢ Improves usability in neutral.
Hol Horse“You lose, loser!” skill
Shortened time until attack beginning.
➢ Improves usability in neutral.
“You lose, loser!” skill (enhanced)
Shortened time until attack beginning.
➢ Improves usability in neutral.
Old Joseph JoestarAssist
Rebalanced assist use count.
➢ Reversal Assist count up from 1 to 2 to bring it more in line with other options.
Cool IceAssist
Rebalanced assist use count.
➢ Reversal Assist count up from 1 to 2 to bring it more in line with other options.
MariahAssist
Rebalanced assist use count.
➢ Reversal Assist count up from 1 to 2 to bring it more in line with other options.
IggyAssist
Rebalanced assist use count.
➢ Reversal Assist count down from 2 to 1 to bring it more in line with other options.
Kosaku KawajiriStand Mode jumping medium normal attack
Increased effective attack length.
➢ Improves usability in neutral.
Stand Mode jumping strong normal attack
Increased gap between first and second hit.
➢ Improves usability in neutral.
Stand Mode crouching medium normal attack
Shortened pushback on hit
➢ The move often failed to combo into standing strong. This change improves usability.
Stand Mode crouching strong normal attack
Increased range.
➢ Improves usability in neutral.
User Mode crouching strong normal attack
Increased range.
➢ Improves usability in neutral.
“Air Bomb Cushion” skill
Extended pushback on hit
➢ “When Flash Canceling this move, it can no longer be used to combo from Guard Cancel. (Kosaku Kawajiri can move forward when using Flash Cancel, which opens up options to gain an advantage.)”
“This stone is a bomb!” skill
Shortened recovery period.
➢ Improves usability in neutral.
“Stray Cat’s protecting me now!” HHAShortened recovery period.
➢ Improves usability in neutral.
Yoshikage KiraStand Mode standing strong normal attack
Altered the 2 hit attack.
➢ Improves usability in neutral and in combos.
“It’s your fate to be defeated here…” special
Changed recoil animation.
Allowed canceling into Quick Stand On.
➢ Improves usability in combos.
“Calm and cool” skill
Allowed Flash Cancel from a successful counter.
➢ Improves usability in combos.
“Anything can be a bomb.” skill
Sped up all animations.
➢ Improves usability in neutral.
Akira OtoishiAssist
Rebalanced assist use count.
➢ Reversal Assist count up from 1 to 2 to bring it more in line with other options.
Prosciutto and PesciStand Mode “How’s this?” special
Allowed canceling into Quick Stand On.
➢ Improves usability in neutral and in combos.
User Mode “You gutless rat!” special
Allowed canceling into Quick Stand On.
➢ Improves usability in neutral and in combos.
“You’re soft!” skill
Adjusted lifting force.
Increased forward motion.
Shortened recovery period.
➢ Improves usability in neutral and in combos.
Risotto NeroCrouching medium normal attack
Decreased speed of attack beginning.
Extended invincibility period.
➢ It was easy to gain an advantage when hitting, missing, or being guarded.
Shortened pushback on hit.
➢ Makes it less likely that it won’t combo properly into standing strong attack.
“You can find iron anywhere in this world.” skill
Shortened recovery on medium and strong versions.
Increased lifting force against airborne opponents on medium and strong
versions.
➢ Improves usability in neutral and in combos.
Control iron within 5–10 meters
Fixed to apply the combo correction after the HIT.
➢ Since this is a special unguardable attack and categorize to throwing move, adjustments have been made to suppress follow–up damage by using assists after using this command move.
Assist
Rebalanced assist use count.
➢ Reversal Assist count up from 1 to 2 to bring it more in line with other options.
GhiaccioAssist
Rebalanced assist use count.
➢ Reversal Assist count up from 1 to 2 to bring it more in line with other options.
Changed the attack used to the strong attack version.
➢ This was not as designed and has been fixed.
“Are you friggin’ mocking me?!” skill
Extended pushback on hit
➢ “When Flash Canceling this move, it can no longer be used to combo from Guard Cancel. (Ghiaccio can move forward when using Flash Cancel, which opens up options to gain an advantage.)”
Trish Una“Something soft is even more unbreakable than diamond!” skill
Extended pushback on hit
➢ “When Flash Canceling this move, it can no longer be used to combo from Guard Cancel. (When using Flash Cancel, Trish Una will advance forward, opening up options to gain an advantage.)”
F.F.“I am a being of superior intellect than you!” GHA
Fix to make the projectiles no longer erased by attacks that erase some
projectiles.
➢ This was unintended and has been fixed.
Ikuro HashizawaJumping strong normal attack
Increased speed of attack start up.
Increased effective attack length.
➢ Improves usability in neutral and in combos.
“This is Baoh!” Style
Jo Jo’s Bizarre Adventure: All Star Battle R is available now for Switch.