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King of Pirates details

Posted on October 6, 2011 by (@NE_Brian) in 3DS, News

Keiji Inafune’s new game was announced yesterday, but we didn’t hear much in terms of actual details. In an interview with 4Gamer, Inafune shared some broad information about the project. He only provided a few gameplay details, so we’ll have to wait a little longer to see how this title will play out.

– Keiji Inafune showed the game to AQ Interactive (now part of Marvelous AQL) early on, once the plot was created to a certain level
– Inafune chose the 3DS for this project since he believes it’ll expand its userbase
– Inafune admits that the 3DS is having some problems currently
– Inafune also said Nintendo makes a lot of kids oriented games, and he wants to make something at the same level of quality as a Nintendo game
– Mixes pirates with the Sangokushi story
– Inafune believes creativity isn’t creating something from scratch, but creating something new by mixing things together
– He wants to take typical Sangokushi/pirate elements and change them up somewhat
– Game won’t look like the CG concept trailer
– Inafune expects that the game will feature the same design style even with the visuals brought down to the system’s specs
– Hexpects to be able to deliver something playable that has the same image as the concept trailer
– Two broad types of combat in the game
– One combat type: ship to ship
– Second combat type: person to person
– 300 characters, some strong on their own and some strong in groups
– Selecting which character to use will be part of the gameplay
– Story may be too long to fit into three parts according to Inafune
– Each game will have its own conclusion
– Games will span hundreds of years
– Penguin is Liu Bei
– Liu Bei will even have kids
– Inafune understands that many fans probably want something more adult oriented with zombies and blood
– Inafune first wanted to make the game he wanted to make
– He has more on the way other than just King of Pirates

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