Kingdom Hearts 3D TGS 2011 demo details
Sora’s scenario
– Begins in Traverse Town
– Sora has new clothes, he doesn’t know why
– Sora has been separated from Riku
– Sora yells out for Riku, which is when Neku Sakuraba appears
– Neku tells Sora to shut his mouth asks if he is a participant in the “Reapers’ Game”
– Sora doesn’t have the countdown stamp on his hand like Neku
– Sora offers his help
– Neku says that Sora can’t make friends that easy, Sora replies by saying that it is easy
– Neku then dashes off into Traverse Town in midair in a cloud of sparkles
– After this scene, you gain control of Sora and fight through Traverse Town
– X button: “freeflow” button – Sora/Riku can do tricks and fast maneuvers such as bouncing off of walls and swinging around poles
– The idea behind this mechanic is freedom of movement based around objects in the environment
– While in freeflow you can attack by pressing the attack button, and it will be contextual to where you are in freeflow
– Commands are similar to Birth by Sleep and Re:coded
– Cycle through abilities
– Cooldown period for abilities
– Sora fights a boss at the end of the scenario
– Boss is boxy with long arms
– Boss can attack from a distance by shooting it’s arms into the foreground
Riku’s scenario
– Quasimodo carries Esmerelda towards the cathedral of Notre Dame
– Set in Le Cité des Cloches (The City of Bells)
– Riku is with them, has a new outfit as well and shorter hair
– Riku is protecting the others
– Riku battles inside the cathedral,
– Freeflow between the pillars inside
– Sora’s companions are described as a panda-like creature and a smaller more “squirrely” companion
– Riku’s companions are described as something resembling a unicorn and a bat
– Riku fights a boss at the top of the cathedral
– The boss is a winged flying boss
– Riku can fly for this boss fight
– Jump up to the roof and chase it in flight around the cathedral