Kirby and the Forgotten Land tech analysis, including frame rate and resolution
Kirby and the Forgotten Land is almost here, and Digital Foundry has now taken a closer look at the game from a technical perspective, including frame rate and resolution.
Below is a roundup of notable tidbits shared by the outlet:
– Dynamic resolution scaling used
– Resolution can scale up to 1080p when docked
– Lower bound is 810p or so
– Kirby and the Forgotten Land max resolution is 720p in portable mode
– Tends to hit the max resolution more often in portable mode
– Heavy use of distant depth of field used, which helps distant aliasing and shimmering
– Each stage makes full use of shadow maps so both dynamic and static objects cast shadows
– More geometric and texture detail compared to something like Super Mario 3D World
– Big enemies can cast dynamic shadows across the entire playfield
– Game seems to use a form of baked indirect lighting to create the impression of bounce lighting
– Animation rate determined by distance to the camera
– Nearby objects update at full rate, but as they move away from the camera, the rate of animation goes down
– Kirby and the Forgotten Land frame rate is capped at 30 FPS
– Major dips in pre-release media have been cleaned up
– Dips can occur, but is relatively uncommon
– Input latency kept low to keep things responsive
– Surround sound audio playback supported
You can watch the full technical analysis from Digital Foundry below.
Kirby and the Forgotten Land launches for Switch on March 25, 2022. Visit the official site here.