Kung Fu Rabbit details, Neko pleased with Puddle performance and talks future support
Last week we learned that Neko Entertainment has plans to release Kung Fu Rabbit on the Wii U eShop. Details have since emerged covering the new GamePad additions/changes. You can find a summary of the latest information below and quotes from managing director Laurent Lichnewsky on a few other topics.
– Controlling the rabbit has improved
– Uses control pad rather than virtual pad on iOS
– Item unlocks rather than in-game purchases
– Collect carrots across the levels to get points and “buy” different items
– Items increase the rabbit’s skills
– GamePad’s touch elements used on the map
– Can point/touch the different “worlds” you want to play
– Can enter the Dojo, in-game shop
– Off-TV supported
– Game will be released in Europe before North America
Lichnewsky on whether Neko is pleased with Puddle’s performance on Wii U…
Yep, taking into account that Europe and US Wii U market can only grow, we’re pretty satisfied. Puddle is well placed in eShop’s sales. And we’re delighted of our relationship with NoE and NoA teams. We also have strong hopes of releasing our title on NCL eShop with a Japanese partner.
Lichnewsky on future plans for the Wii U eShop…
A bit soon to say… but beyond a new Cocoto title in [the] final phase of development for Europe retail, we have two other potential indie titles for eShop… To be continued! (winks)
Lichnewsky on whether there are plans to work with other mobile devs in bringing games to Nintendo systems…
‘Top secret!” (winks) Yes, we are studying the possibility of proposing really nice games that, in our opinion, make sense on consoles.