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La-Mulana 2 using more flexible engine, allows for easier ports across consoles

Posted on September 20, 2013 by (@NE_Brian) in News

Nigoro announced La-Mulana 2 earlier today. PC has since been confirmed as the game’s only release format, though the company is most-definitely considering console versions.

This time around, La-Mulana 2 is being built on a more flexible engine, USGamer reports. As a result, it’ll be easier to bring the project to new platforms.

Designer Takumi Naramura said:

“Right now there’s not a specific plan in place, but since we originally created a game on Wii and ported to PC, this time we’ve decided to make it in a way where we could port it to any system – PS4, Xbox One, anything else.”

Source

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